PreK–5 Computer Science & Creative Computing

Playful, hands-on learning experiences that make computer science accessible.

I’m an educational technology product and curriculum consultant specializing in elementary computer science. I help organizations design research-informed, developmentally appropriate learning experiences that bring creative computing into classrooms in equitable ways.

Jason Innes headshot
Educational technology product and curriculum consultant

Highlights

A few career snapshots that reflect the scope and impact of the work.

  • 10+ years leading curriculum and product for creative computing
  • Directed development of the KIBO Robot Kit curriculum and product
  • Authored and edited 120+ hours of PreK–5 curriculum
  • Scaled a CSTA-accredited teacher training program for 1,000+ educators
  • KIBO adopted in 3,000+ schools

How I Can Help

I partner with edtech teams and education organizations to design engaging computer science learning experiences and build products that educators adopt with confidence.

Elementary CS curriculum design (PreK–5) Educational technology product strategy and product management Professional development design and facilitation Creative computing and constructionist learning approaches Research-aligned and standards-aligned curriculum development AI literacy and age-appropriate introductions to AI Cross-functional collaboration across curriculum, product, engineering

Selected Projects & Work

A focused set of curriculum, product, and professional learning initiatives centered on playful, standards-aligned computer science for young learners.

Interactive poster for the Makey Makey Computer Science Journey curriculum.

Computer Science Journey Curriculum (Makey Makey)

Led the design and development of a comprehensive elementary CS curriculum centered on physical computing, creative invention, and computational thinking with CSTA and ISTE alignment.

Focus: curriculum architecture, learning progressions, lesson design.

Cover image for the Thinking with KIBO curriculum.

Thinking with KIBO

Designed a 5-lesson curriculum introducing early elementary learners to foundational AI concepts through developmentally appropriate robotics activities.

Focus: AI literacy, constructionist pedagogy, research-informed design.

Download Thinking with KIBO

Cover image for Exploring the Potential of Artificial Intelligence in Early Childhood Education.

AI in Early Childhood (Book Chapter)

Upcoming volume edited by Professor Lynn Cohen. I authored Chapter 8, “Thinking with KIBO. An Early Childhood Introduction to Artificial Intelligence.”

Focus: AI as computer science, developmentally appropriate pedagogy, research-informed design.

View publisher page

Cover image for the Growing with KIBO curriculum. Cover image for the Exploring with KIBO curriculum.

Growing + Exploring with KIBO (PK–5)

Together, the Growing with KIBO and Exploring with KIBO curricula form the full PK–5 core sequence for the KIBO Robot Kit, spanning early childhood through upper elementary with standards-aligned robotics, coding, and computational thinking.

Highlights: led development (2019–2020, 2024–2025), designated a comprehensive CS curriculum by Massachusetts.

Activity cards for KIBO with student-friendly visuals.

KIBO Activity Cards

Student-friendly activity cards with visual, easy-to-follow instructions designed for stations and home use.

Highlights: adapted from DevTech activities, ambassador beta testing.

Professional development session with educators.

Professional Development for Educators

Designed and facilitated professional learning that treats CS as a creative, hands-on discipline with strong classroom implementation supports.

Focus: workshop design, facilitation, curriculum adoption.

Classroom learners collaborating during a STEAM activity.

Product & Curriculum Consulting (Various Clients)

Consulting on curriculum strategy, product positioning, educator needs, and classroom adoption across multiple edtech organizations.

Focus: product–curriculum alignment, go-to-market fit.

Collage image representing CSJumpstartr projects.

CSJumpstartr

Built and launched a Scratch-based coding platform with creative, content-driven student projects and educator co-design.

Highlight: 2017 MassChallenge second-round placement.

Publications (Selected)

Articles and resources on robotics, creative computing, AI literacy, and edtech adoption.

Teaching & Design Philosophy

I believe computer science should be taught as a hands-on, creative discipline—one that empowers learners to design, invent, and express ideas rather than simply consume technology. My work is grounded in constructionist learning theory, creative computing, and a commitment to accessibility and equity in computing education.

The rise of artificial intelligence only makes creative, accessible computer science education more important. Students need to understand how AI works in order to use these tools in positive ways.

Professional Profile

Educational product and curriculum leader with 10+ years of experience developing playful, hands-on STEM and computer science learning experiences and leading cross-functional product teams.

Most recently: Director of Curriculum, Training, and Product Management at KinderLab Robotics (KIBO Robot Kit).

Conference Presentations (Selected)

I’ve had the pleasure of presenting at numerous conferences on early childhood and elementary computer science, robotics, and STEAM education. The following is a selected list. I love presenting! Please contact me to discuss a presentation on these topics.

  • “Beyond the Screen: Cultivating Computational Thinkers with KIBO Robots in Early Elementary” MassCUE 2025, Oct 15–16, 2025 (with Vanessa Miller, Narragansett PS, RI)
  • “Expressive STEM: Build K-5 Computational Thinking & AI Skills Through Unplugged Activities With KIBO Robotics” TCEA 2025, Feb 4, 2026 (with Dr. Sean Justice, Texas State University San Marcos)
  • “Kicking up Creativity with KIBO Robots” TCEA ETC 2024, Jun 11, 2024 (with Allen Schagene, Shlenker School, Houston, TX)
  • “Coding and Creativity with KIBO Robots in K-5” MassCUE Spring 2024, May 31, 2024 (with Barbara Tennyson and Dana Cantor, Needham PS, MA, and Lisa Wagoner, Southborough PS, MA)
  • “Westward Ho! STEAM in Social Studies for TK-3” CA STEAM Symposium 2022, Oct 1, 2022 (with Bryan Flaig)
  • “Using Robotics for SEL and Enrichment in Summer” Maryland MD MSDE, May 25, 2021 (panel with Tom Lauwers, Birdbrain, and Bryanne Leeming, Unruly)
  • “Tech-Based Literacy Resources and Practices with Special Promise 2020” ISTE 2020, Dec 3, 2020
  • “Strategies for Implementing STEAM Robotics into Early Learning Classrooms” TCEA ETC 2020, Jun 16, 2020 (with Cynthia Ramirez, Deer Park ISD, TX)

Let’s Work Together

If you’re building curriculum, launching an edtech product, or planning professional learning for educators, I’d love to help.